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Important Towny War Poll

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Zaify OWNER
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This poll is to gauge interest for war on Towny. Please read the thread before voting!

There are two types of war on Towny that we can use - global war and flag war.


Global War

During war nations fight each other. Towns without a nation are not included and cannot score points.

Nations can also pay a daily neutrality cost to avoid taking part in a war. The cost of neutrality would be $20,000 a day (collected at the same time as taxes). You would be able to do this with /nation toggle neutral.

While war is in effect, each competing town has a health points property attached to it. Normal townblocks have an 60 HP while Home Blocks have 120 HP by default. A townblock loses HP when enemy nation residents stand within the townblock. When a townblock has lost all HP and fallen, the town to which the attacker belongs to gains one townblock along with points to their War Score.

During war, you can do ‘/towny war hud’ which will make a scoreboard appear which details points and properties of the townblock you are standing in.

When a townblock is under attack, fireworks appear above it. Red for damage, red creeperhead for a won townblock, and green when a townblock is being healed by a defender.

By default, only townblocks on the edge of the wilderness can be attacked first. You can not grief enemy plots during war - this includes townblocks that are conquered. Any griefing or stealing would be punished as normally done.

A town can be knocked out of a war when their homeblock falls. A nation is knocked out of a war if its capital city is knocked out of the war.

Points in war are given for the following:

  • A enemy killed: 1
  • A townblock stolen: 1
  • A town knocked out of the war: 10
  • A nation knocked out of the war: 100

Towny war ends when there is only one nation who’s homeblock has not been conquered or when we toggle war off (after 24 hours). At the end of war, townblocks are restored to their original owners. The winning nation receives an automatic monetary reward.


Flag War

Nation A decides that Nation B sucks. The King declares them enemies. Towns not in a nation can not go to war.

/nation enemy add NationB

The residents of Nation A can now attack the towns of Nation B. In order to attack, the attackers first need to obtain some fenceposts and the defending town must have at least 4 players online.

The fenceposts are placed on the border townblocks of the defending town. The flag bearer is the player who will be placing the fence. When the fence has been placed, it will transform into a flag. Defending residents must destroy this flag to prevent the capture of the townblock. A beacon will appear in the sky above the flag so defenders know where to go. If a defender breaks the flag, the attacker is forced to pay a fee.

The attackers must keep the flag standing for 1 minute (we can change this, however) to capture it. After 1 minute, the townblock will be claimed as part of the flag bearer’s town (so make sure they have extra plots available to claim).

While a plot is disputed, the attackers can use, break and place doors, ladders, fences and TNT (explosions will not grief, however).

Unlike Global War, the attackers keep the territory they conquer. The war lasts until the two nations negotiate a peace, or one nation is disbanded/destroyed.
Add Flag War
14 votes
41.2%
Add Global War
16 votes
47.1%
No war!
4 votes
11.8%
Number of voters: 34
Poll is closed
Posted Mar 26, 17 · OP · Last edited Mar 26, 17
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Finally, something intelligent.

Although it really upset me when the announcement on discord wasnt about city sieges. How bout 1 project at a time will you? <3
Posted Mar 26, 17
Zaify OWNER
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I forgot to mention Global War can only be toggled on and off by admins (most probably on a specific day every week. such as Friday/Saturday).

Finally, something intelligent.

Although it really upset me when the announcement on discord wasnt about city sieges. How bout 1 project at a time will you? <3

City sieges will be coming soon.
Posted Mar 26, 17 · OP · Last edited Mar 26, 17
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Been saying that for a couple months now, you need help with it?
Posted Mar 26, 17
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Untagged users
Also zaife, what happen if the player set home in the enemy nation before war start? should home tp should be disable if running into warzone?
Posted Mar 26, 17
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Good idea, and welcome back, Zaify. <3

-Uber
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Posted Mar 26, 17
If flag war is chosen im definetley joining towning
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Posted Mar 26, 17
Former Staff
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I would love to see Ship war incorperated in some way.
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Posted Mar 26, 17
Zaify OWNER
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wrote:
Would hovering over a plot in a ship count as occupying the plot in global?


Yes.
Posted Mar 26, 17 · OP · Last edited Mar 26, 17
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flag= lose town? oh rip lol, well you got our backs right beno?

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To take the test, check out

Posted Mar 27, 17
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