It’s hard for me to forget your name considering it showed up on my screen 100 times a day when you’d kill me. You should stick around a bit and maybe try playing when there’s a few players on. It’s still a great time and always fun to see old faces around.
No it won’t, but it would balance it a little more. I know your argument is that it shouldn’t be forced to be more balanced like that which I understand. I suppose my personal opinion is that aiming and accuracy is more important than shooting speed so I personally would rather it be balanced in that way. And I know that most of the server disagrees with me and I’m fine with that. Now that I’ve heard a valid argument in favor of clicking fast I’m satisfied agreeing to disagree
I suppose I should clarify my argument is less that jitter clicking should be considered hacking, because I know that it's different. It's more about the negative effects I believe it promotes, which I outlined a few in my last post. As for your points Xorgon, the argument about rewarding some skills over others is very interesting. I made this post mostly because I have always been fairly opposed to jitter clicking and couldn't think of arguments that in my mind were valid reasons. So I was hoping someone else might have a new perspective....
I think the biggest difference is in the morals of the player. Someone who jitters or butterfly clicks is someone who wants to develop a skill to make themselves better at the game and for the most part, cares about their play style and the game as a whole. A hacker is someone who maybe has no experience in the game, or does not have any reason to care about MCBall and its community. As a previous mod, I've seen that plenty before. Furthermore, someone who feels like adding a macro or client to do the work is okay would be more likely to be...
Jittering usually comes with a bit of practice, with a hacked client you don't need that practice. I do believe people jitter because its a way to play the game. Like myself and many others I find clicking faster better at times due to the chances of hitting someone being greater. I don't believe jitterclicking should be banned. I completely understand the reason why people jitter and it's a fair argument that it takes practice to do it. But I would say jittering blurs the lines between hacking and playing fairly. How does a staff me...
I'd like to pose a question: why do people jitter click? In my opinion I feel that jitter clicking honestly shouldn't be allowed but I want to hear what other people say about it. Jitter clicking gives the same competitive advantage as client modifications would, yet one is allowed and the other isn't. I realize one is done by hacking and the other is done with the player's actual fingers, but I don't see how one can be allowed and the other isn't. So simply put, hacking can allow you to shoot snowballs faster and jitter clicking can allo...
I wanted to suggest that flag returns be a new stat that the server tracks. That way players who adopt more of a defensive play style have something to strive for, rather than simply flag captures.