I think that might get people a bit mad,too. You know,they work a lot for a good base,collect powerful items and all is gone. If the server would restart every 6 months,I think that'd be better.
I've been to a lot of servers that is basically "good gear=win" and it's the main reason why I don't really like factions in general. However,if there's a certain balance,the server gets much more fun to play. -Strength 2 potions and god(enchanted) apples should be removed,golden apples and splash healing potions should have a cooldown. -Spawners should be sold in the admin shop but they should be really expensive. -You should be able to rank up by paying lots of money and staying on the server for a while. -Diamonds should be expensive t...
If you had no limit to how many power flowers you could make,you could see those power flowers almost everywhere. It also stops people from improving too fast.
Step 1:Build a 6x6 cobble hut and use it until I lose my home for some reason. Step 2:Build the factory underground,because I can't waste time building more 6x6 cobble huts Step 3:Try to make a compact solar factory because I ran out of space and can't waste time clearing out dirt Step 4:Build my own town and build even more 6x6 cobble huts as luxury homes(comes with a dead bush) Step 5:Get a swiftwolf and toss it to lava Step 6:Tp to other ppl and see their progress Step 7.Don't do those steps
Well,I may think about something similar to this.(Or even build.) I have already built an event,which is a hunger/survival games arena,but it kinda took me long to do it.(Both the detail+balancing) It'll be unofficial,but still,it would be fun to have something like this.
I've been playing for 3 days,and haven't leveled up from level 4. I found out there's a bug at the exp system:It gives 1 exp instead of 10,and still 1 when we kill archers(5) and guardians(15-30?) Screenshot:http://gyazo.com/1800b53012406c776d7312765d98ad05 5 kills,5 exp