As the people above have stated, how would this work? In Jetpack Joyride, if you stop moving you lose, so how would you replicate that in minecraft. Also, in Jetpack Joyride the only control you use moving John uo or down, while minecraft has a lot more 3d controls. I feel like perfect adaptation would ruin the game, and adapting it to minecraft controls would just give us a game resembling that dragon parkour game on mineplex. Needs detailing. It's pretty simple how you would adapt it, just add varying obstacles so if they stop moving, the lo...
How about you actually elaborate for the ppl who don't know jj. Also be a little more descriptive in general like what do powerups do, is there a currency, how does the gameplay go is it just by yourself? Sure, I explained a little already but I'll add more now. Thanks for the suggestion btw.
How would this work in a 3d setting though? not forgetting that jetpack joyride is pretty much 2d and the camera angled in such a way so you can't see that far ahead of you. True, but then you could add blindness to get around that.
So, an old friend of mine and I tried to create this a while back on my old server, but if anyone has played Jetpack Joyride, they'll see where I'm going. The developers, half brick, give this description: Join Barry, a struggling gramophone salesman, as he breaks into a secret laboratory and commandeers experimental jetpacks. Strap on a bullet-powered jetpack to dodge lasers, electric fields and all the missiles that come your way. Get a boost along the way with vehicles like the Lil’ Stomper, Profit Bird, and Crazy Freaking Teleporter....
Fully agree, it's sad that we have to censor it because a lot of people are just immature.I brought it up to see what people thought, not to cause drama.
The village kept trying to playing farmville this one guy kept cutting their grass, Is it the farmer27? Yea the farmer27, Who's the farmer27? Some say the farmer27 was born from a sheep-pig hybrid, Some say the farmer27,