radronnie3
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Last seen Aug 9, 21
United States
Forum Posts (1,200)
So far socialism works great here so...
The kit's bomb radius is nearly non-existent. I don't care if Xorgon says it is "x" blocks far, I tested it with Grivnok and the bomb goes off when you are one single block away and if you back up or run past it fast enough, it doesn't even blind you from that range. The kit barely works and even when it does, it is underwhelming. I'll ask you, why don't you ever use agent if it is perfectly fine? I know I don't use it because I know the kit isn't fine it barely works.
I was on the fence about, but agent is awful no question
Agent is practical if it works, but half the time it doesn't. It's very hit or miss so I would throw it down to weak. Also don't think magician is good enough to be usable. Yes, it may be balanced, but there are other kits you would choose over it the majority of the time.
Find the link to Jazzy's Ellipse pack. I'm pretty sure that one had the sound effect
I am also biased, but I think frosty is great as it is. The fact you can use it through floors and walls is something that requires a lot of skill to hit most of the time since I basically just listen to footsteps, and it is an underrated aspect of it that I think shouldn't be lost. I think the radius is fine as it is because spider is the kit to use if you want a large radius, frosty is good for smaller radius, but it is more effective than spider bombs because they can't turn or move.
Banned because you brought this thread back
Everyone do be forgetting about the turtle helmet. I'd like to see that implemented somehow. Gives water breathing. Too OP
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